STATS FOR CELESTIAL POWERS
I modified Sore's DPS precision formula as it was easier for me to understand than the TVDwhatever number that Omaar uses for HL.
I took Sore's spreadsheet and instead of trying to sort out the high and lows to give an average, had it average out based on the variance value Spord gave of 0.9 to 1.1. All tests were done with exactly 1000 precision for 100 effective DPS.
And as I finished, I realized I didn't have Core Strength equipped in healer role, so I need to do all this again, ugh. Still, did too much work to not show the numbers, so here we go:
With 100 DPS, using Sore's formula for the ATK % (meaning multiply your effective DPS by this number to tell you how hard a precision power will hit with a +/- 10% variance)
Cleansed Haunt: 63% on initial hit, 31% for two tics
Corrupted Smite: 88%
Cleansed Curse: 42%, assuming a very similar number for the "dot" if the might version is any indication
Cleansed Wither: 191% on the initial hit, 95% for two tics afterwards
Corrupted Retribution: 158%. Have not tested the damage the aura does
Cleansed Consume Souls: 246%
Corrupted Wrath Of The Presence: 148% on the initial tic, 51% for six tics afterwards
Cleansed Malediction: 19% per tic for 6 tics
Cleansed Death Mark: 119% on initial hit, 59% for two tics afterwards, did not test explosion
Cleansed Blight: 166% on the initial hit, 60% per tic for six tics afterwards
Corrupted Admonish: 197%
I have not tested the numbers for either combo'd version of Divine Light or Plague
Without running the tests again with Core Strength, it's pretty interesting to see the discrepancies in some of the powers. Looks like the hardest hitting powers in the set, even counting for the damage boost, are going to be variations of Blight/Admonish and Wither/Retribution.
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